Gulf Games 8: Mark Jackson

Nashville, Tennessee
August 2 – 5, 2001

Nashville – not only the site of Gulf Games 8 but the place I currently call home! (I can’t tell you HOW nice it is to go home to your own bed each night after a very full day of gaming…)

The people I missed the most this time around: my wife Shari & son Braeden, who were in Houston, TX (ugh) due to my father-in-law’s illness. Shari was very much looking forward to this one – and I was looking forward to being a proud papa. Sigh.

Otherwise, I had a wonderful time… after missing Sheldon, Stven, Lenny & the Berg clan at Orlando, their presence was a gift. (Even if the Berg girls decided I’m not as cool as Jeff Buckey or Mike Adams… I guess coolness resides in northern Ohio.)


Final Tally:

62 games played (remember, we started setting up/playing on Tuesday night!)

17 games won

23 games I’d never played before


Best of Show (in my ever-humble opinion):

Victory & Honor (Ty Doud’s prototype)

I first participated in playtesting this back at Gulf Games 4 in Destin… ” you’ve come a long way, baby.” The beautifully painted manhole cover has been ditched in favor of some interesting “battle boards” that make this trick-taking game of European warfare take on some very interesting twists. Here’s hoping it gets picked up and published!

Mause-Rally

From the prodigious collection of Frank “Moo” Branham, this Haba game is on my BUY list. Frank describes it as ” Carabande, extra lite” (which means Greg is recoiling from the computer in horror about now)… but the description doesn’t do this game or it’s stellar components justice. Imagine Carabande pucks mutating into colored mice (with faces & ears) & being given colored tongue depressors to flick the mice with & putting holes in the board (which eat the mice) & getting little wooden blocks of cheese for finishing a lap & a big cat puck for when you ran out of mice… ahhhhh. Quirky fluff at it’s kid (and adult) pleasin’ best.

You’ll notice at this point that there aren’t any more new games I was bowled over by… even with playing 23 games that were new (at least to me). I actually had more fun this time revisiting some old favorites… as you’ll see below.


hunh?!:

Munchkin

$25?! You’ve GOT to be kidding. One quick spin through the deck will allow you to check out the artwork and the D&D insider jokes (granted, some of them are quite funny)… a quick perusal of the rules will give you a few more laughs… then run as fast as your dexterity roll will allow you, cuz this is a “take that” game (with the attending “stomp the leader” syndrome) and all the great game play of Chez Geek. A 6 player game of this was called on account of severe yuchiness after 45 minutes (it was KILLING me to waste this much time on Munchkin when there were so many better games to play.) Produced in an envelope as a Cheap*** game for $5, this would have made sense… but $25 for a game I have to provide dice & markers for!?

Day By Day:

TUESDAY

After *filling* my car with games (since we live 15 minutes from the hotel, I took on a lion’s share of the game-bringing), I headed off for the Clarion and a night of fun. Setting up the room, seeing the album covers for the first time ( Ty, Ted & Greg look remarkably natural as members of the Beach Boys… I have an especially long neck, which Craig says I stole from *his* Beach Boy, the Neckless Singing Wonder), unloading crates full of games…

… and then dinner with the crew at Santa Fe Cantina. Our opera-singing waiter was GREAT – and a bit taken aback at the notion of all of us getting together to play board games for a weekend. 🙂

Tuesday night also began my nightly ritual of moaning ” I need to leave earlier than usual & get some sleep” followed by staying in for at least one more game. 🙂

Crokinole

Thanks to Glenn Kuntz, a number of us had the opportunity to play Crokinole for the first time(s)… and the board got a good bit of play throughout the weekend. As advertised, it’s a nifty flicking game with good opportunities for spectacular plays and strategic shots – and the board is absolutely gorgeous. (If I’m correct, this wasn’t a top-of-the-line board, either.) With all that said (and my 3-0 record in the games I played), I still can’t see myself paying the $120+ for a board. Maybe if I had a pool room/game room, rather than a guest room/game room… hmmm. It just seems darned expensive for what it is. (Here’s the deal: the combined cost of Carabande, Elchfest, Willi Wachsbar, Karambolage and Mause-Rally – all flicking games which I own or plan to own – are a little less than *half* the cost of Crokinole… again, I don’t deny it’s an enjoyable game. It’s just not very cost effective for me.)

Craig & I showed off our flicking prowess with a drubbing of Tim & Mike. Of course, this didn’t count for medals yet. 🙂

Craig Berg/Mark Jackson 105
Tim Watson/Mike Adams 40

Royal Turf

I’ve played this now with 2, 3, 4, & 6 players… and it works WELL with all of those numbers. (Of course, it doesn’t hurt that I’ve won all of the games I’ve played… heh, heh.) There’s less randomness involved than you’d think for a “dice” game, esp. if you place your bets wisely – and the Alea production is top-notch. (Like Greg, I’ve played both with and without the hidden bids, and both ways work like a charm.)

Lenny & I were in stiff competition for the win… so I tied my fortunes to his by betting on his horses in the last race. Whew! ( Greg & Tim, OTOH, continually backed horses destined to be Elmer’s Glue.) Yet another win that doesn’t count for medals… sigh.

Mark Jackson 2100
Lenny Leo 1750
Mike Adams 1600
Craig Berg 1450
Tim Watson 900
Greg Schloesser 850

Auf Falscher Farte

Evidently, this means something like “Wrong Way” in German… to me, it’s German for “yet another trick-taking game with an odd mechanism”. (In a rather non-ministerial late-nite moment, I kept wondering if it meant ” The False Fart“!) If you like that kind of thing, it’s fun. If not, don’t worry about it. I won’t refuse to play it again, but I won’t be looking for a game, if you get my drift.

Tim Watson 4 + 3 + 3 + 4 = 14
Mark Jackson 3 + 0 + 2 + 4 = 9
Greg Schloesser 0 + 4 + 0 + 4 = 8
Henry Hunger 3 + 0 + 4 + 0 = 7

WEDNESDAY

Crokinole

Another round of Crokinole to kick off my morning – proving once and for all that my daily dosage of Diet Coke IS enough to get me up & rolling.

Kayla Berg/Mark Jackson 125
Kim Berg/Kyle Berg 15

Settlers of Catan

Maybe you’ve heard of this game – it’s all the rage amongst those “German” gamers. Well, maybe in a bit bigger circle than that, as Cassie Berg’s internet friends (who stopped by to hang out and say ” hi“) knew of it… so the four of us played a tight game of the old standby (without any of the plethora of expansions I brought with me!) This was Cassie’s first play of Settlers ( Craig, why have you deprived your child of this?! Bad daddy!) and she did very well.

Jason 10
Cassie Berg 9
Mark Jackson 9
Ken 4
(can you say WEAK initial placement?)

High Society

The boys from the Internet hung in for one more game – the classic OOP auction from Herr Knizia. Jason once again proved victorious as Ken spent huge amounts of cash early, disqualifying his big score. (This is a tremendous game… all the tension of bigger auction games with the cutthroat “guys who spends the most loses” mechanims – wow.)

Jason 16
Cassie Berg 9
Mark Jackson 9
Ken 17
(too much money spent!)

Blackrock Castle

This is my third time through for this Adam Spielt ‘experiment’ from Schmidt Spiele. (” Let me explain… no,there is too much. Let me sum up.” I ‘experiment’ every time with my Adam Spielt order with one or two games that look cool but I don’t know much about… early this year, it was Top Banana [rating: 5] and Steinbiesser [rating: 7]. This time, it was Blackrock Castle and Danger.) It’s a race/memory game with some fun elements – not the least of which is the very cool board with the trapdoor spaces. Frankly, it’s not a game people will be clamoring to play over and over, but it’s a good bit of fun and I’m glad I own a copy. (It definitely works better with 3 or 4 players.) For fans of memory games, this a good one to play with the kids.

Craig & Kyle found the traps for me – and I ran like the wind, collecting portraits and winning the game in short order. Another non-medal win. 🙂

Mark Jackson 3
Craig Berg 0
Kyle Berg 0

Danger

Another Adam Spielt experiment, this darn-near theme-less game from Queen is the rough equivalent of playing 4 hands of blackjack at once, with less control. Take it for what it is – a family game in the mold of Uno – and it’s fun. Try to make it more than that and you’ll be frustrated.

The game got called early due to a variety of distractions – I was leading over Lenny, Craig & Kyle after two rounds.

Ghost Chase

At it’s heart, Ghost Chase is a Scotland Yard variant – albeit one with great production values and more options for both hunters and prey. If you like deduction games (I’m not usually a big fan), then you’ll enjoy this one. If you’re more like me, it’s an enjoyable excursion you take only when family is in town. 🙂

I was elected to be Max the Ghost (evidently cousin to Hugo, the ghost from Midnight Party)… my haunting proved to be shortlived as Greg, Lenny & Tim cornered me in 13 turns.

Risk 2210 AD

Oooooo, plastic – and lots of it. And any game that renames the Risk triangles & asterisks into M.O.D.’s (Machines of Destruction) can’t be all bad.

But, you ask, how is the game? Does it “fix” Risk? Well, yes and no. It certainly adds a lot to Risk, including commanders (who roll 8-sided dice) & command cards (which allow to do some pretty crazy stuff) & energy (which is used to buy commanders & cards) & the underwater bases (thus making it easier to get to other players) & the Moon (quick source of territories) & a five turn time limit ( ahhhh… no all-night games) & it adds desolated territories (changing board!)… and it takes away the silly set-collecting mechanism leading to those exponentially huge armies.

But does it “fix” Risk? Well, I’m not sure Risk needed to be “fixed” in the first place (and if it did, the unofficial ‘One World Dominion’ expansion did a nice job of that). The most common complaint was that there was a whole lot of dice rolling, and H/AH hasn’t TOUCHED that aspect of the game – you’re still rolling your brains out. For me, that’s not a big deal – every once in a while I need to play a game where ” you put down your rock and I’ll put down my sword and we’ll try and kill each other like civilized people” – with dice!

The added stuff makes things interesting – and different each time. The board, card art, and plastic add tons of atmosphere, which is also good. The only problem is the way the rules are laid out – not so bad if you’re real familiar with Risk, but murder if you aren’t.

Granted, this particular game was a bloody mess from the first turn on… I managed to pummel Jeffrey Glanzer in the early going as I took over a part of the moon. This victory was short-lived, as Tim Watson rolled over the two of us like we were an Ivy League school playing football vs. Nebraska. We called the game at the end of the third year (out of five), declaring our allegiance to Tim’s mighty kingdom. (Strategy tip for my second game: even more than in ‘traditional’ Risk, you can NOT over-expand and expect to survive.) I was left with Japan and three underwater bases that Tim decided not to blow me out of… sigh.

Tim Watson 38
Jeffrey Glanzer 6
Mark Jackson 4

Toscana

nteresting little abstract tile placement game – which shares some similarities with the first part of Palermo and with Flower Power. (OK, there is a city-building theme… but it’s essentially theme-less.) Nothing to write home about – but enjoyable for the short time it took.

I won the first round handily, but Brantley got MUCH smarter in the second round and I ended up beating him only by a couple of tiles. (We never figured out how to effectively use the veto option – any thoughts?)

Mark Jackson 2
Brantley Tyndale 0

Buffalo

Some nice wood pieces and a cute theme help this “beginner’s guide to chess strategy” turn out to be a nice little game… the buffalos (11 of the great hairy things) move like pawns – and the buffalo player is attempting to get ONE of them across the river on the other side of the board. The Indian moves like a king and can kill/capture buffalos. The Indian player also has two dogs that move like queens but can not capture buffalo – they can, however, block them from moving forward.

I’m the one who taught this to Michael Glanzer (thus kicking off the juggernaut of ” Wanna play Buffalo?“)… we played 4 games/rounds, with me winning all but one of them.

Big Deal

OK, I’ll admit it. I’m one of the worst game parakeets I know… I mean, I actually like Kula Kula even though it’s ” Advanced Candyland” because it’s so darn beautiful. And Big Deal certainly appealed to the game parakeet in me – chunky punch out tiles with these cool plastic tile holders that fit into the board. (I even set the game up when Craig left it at my house so I could ” see how it worked“… sigh.)

Anyway, I’ve now actually PLAYED the game and can offer my opinion. It’s an interesting business game with some neat mechanisms. In fact, I’d compare it to San Francisco (another Amigo game) for the following reason: they both borrow mechanisms from other games and put ’em together in interesting ways! In Big Deal, the resources work much like crude oil & gas in McMulti and the timer mechanism is straight out of Reibach & Co.

What’s intriguing is that we kept discovering new ways to make money throughout the game… but since I’ve slept since then (and played about 80 games), I can’t for the life of me remember what they were. I know that at one point I was starting up companies just to kill them for profit, and this made sense at the time. Craig was the only one of us who had played before and managed to ride that knowledge to victory.

There’s a lot of luck here (especially with who gets the takeover cards and when the game ends) but it’s got more levels than it looks like at first glance. I need to try this one again.

Craig Berg $6,800,000,000
Greg Schloesser $6,050,000,000
Theresa Vander Ark $5,150,000,000
Mark Jackson $5,150,000,000
Chip Triplett $3,850,000,000
Michael Glanzer $1,600,000,000

Crazy Race

The last game of the night was Michael Schlacht’s self-published game of weird animal racing. Greg complained that it uses blind bidding & memory… but bidding is not completely blind (you can see which moves would be the most effective for each player) and there’s not that many cards to remember (32 cards in the entire game!) I like how fast it plays (30 minutes) and the agonizing decision of when to and when not to get into the bidding.

Chip cleaned our clocks… and then it was time to go home.

Chip Triplett 22
Mark Jackson 3
Greg Schloesser 0
Craig Berg 0

THURSDAY

Bali

I really like this odd card game from Uwe Rosenberg… first, it has a major A-HA factor about 1/2 way through your first game. (So THAT’S what I’m supposed to be doing!) Second, it’s a tricky exercise in hand management – well, to be exact, four hand management! Third, both games I’ve played have been pretty tight into the last couple of rounds. (Granted, neither game had the ugly “veto-happy” problem Greg has reported.)

And we won’t talk about me getting one of the rules wrong… at least my mistake was playable! ( Craig?!) We were giving out masks in order – the first scoring would give the priest a 2 and the prince a 2, rather than correctly giving the active scoring player a 3 and the other scoring player a 2.

I haven’t played Eden or Zaubercocktail yet ( Eden was gathering some very positive noise at Gulf Games), but I’ve enjoyed both Gnadelos & Bali from the new Kosmos 1/2 box series very much.

While Jeff Buckey got knocked down early, Richard Glanzer, Ken Sheffield & I fought for the lead… and it was Ken who prevailed with some very nice card play at the end of the game.

Ken Sheffield 28
Richard Glanzer 17
Mark Jackson 17
Jeff Buckey 8

Munchkin

I said it at the top of this missive and I’ll say it again – as a $5 envelope game, this would be a decent buy. As a $25 boxed card game, it’s a bust.

Jeff Buckey, Mark Jackson, Kim Berg, Drew Hardin, Brantley Tyndale and Jennifer Buckey played/suffered through this for 45 mintues and called the game…

Ulysses

Rule #1: don’t trust Mark to teach a game he’s never played before. We managed to get everything right EXCEPT that you can do actions again at the beginning of a “wind” turn.

With that said, this is a solid game of hand management and picking your battles as Ulysses winds his way home from the Trojan War. I don’t think this one will ever be a “classic”, in that play won’t vary much from game to game… but it’s another very good ‘transistion’ game between non-gamer and gamer.

Lenny was shut out of almost all his ports, while Chip, Jon Pessano & I vied for our final destination. In the end, Chip proved victorious.

Chip Triplett 4
Jon Pessano 3
Mark Jackson 3
Jeffrey Glanzer 2
Lenny Leo 1

Union Pacific

As Drew has admitted, he entered this game with a bit of an attitude about the power of the first player and the importance of UP stock… and ended up, well, chagrined. This was a first-class outing at this wonderful Alan Moon game – it’s especially nice to play it with experienced players. Each one of us brought a slightly different playing style to the game that made for a very tight finish. (Too bad I still finished last – I’m not any good at this game but I sure do enjoy it.)

Larry Levy 105
David Vander Ark 100
Drew Hardin 98
Stven Carlberg 97
Mark Jackson 92

Elefantenparade

Stven graciously volunteered to teach Buster, Kayla & I this beautiful game from Ravensburger’s “gorgeously over-produced” period (other games from the same time include Alaska and Karawane). At first glance, it seemed pretty simple, but a couple of turns into moving our wooden elephants and picking up logs I realized that this was a bit more of brain-burner than I had anticipated. Deciding whether to parade the elephants (move all pieces one space forward) or take a standard 1,2,3 move began to blow circuits in my already tired brain. Still and all, a lovely game that plays relatively fast and one I need to put on my ” can someone find this one for me?” list.

Buster shot out to an early lead in this game while I consistently missed picking up logs. My one triumph in the end game was manuevering so as to give a shared win to Stven & Kayla… rather than helping one defeat the other. (Yeah, the game has a bit of a kingmaker problem.)

Kayla Berg 5
Stven Carlberg 5
Buster Williamson 4
Mark Jackson 2

Bohnanza

My first official Gulf Games win came on this classic “bean trading” game – which was also the first time I’ve used the ‘work’ cards from the new expansion. As always, trading was fast & furious. A true highlight was Craig Berg offering Jeff Buckey (his employee in “real life”) a good performance evaluation for a particular card… to which Jennifer ( Jeff’s wife) responded, ” Take it.” 🙂

Jay and I spent most of the late game watching each other and trying to convince others to hand us those last few beans… but I managed to snake out a win by one gold piece!

Since the work cards don’t substantially affect game play, I thought it would be interesting to report scores with them. It wouldn’t have changed who won, but…

Mark Jackson 13 (1 work card)
Jay Jones 12 (1 work card)
Brantley Tyndale 9 (1 work card)
Jeff Buckey 8
Jennifer Buckey 8
Craig Berg 8 (1 work card)
Cassie Berg 5 (1 work card)

Karambolage

Mmmmm, finger-flickin’ delicious… Karambolage is a “push-your-luck” flicking game from Haba (which means it’s got big chunky wood pieces and a color die.) Anyway, 6 discs lie inside a playing area (marked off by a rope ‘fence’). You roll two color dice and must then hit one of the discs rolled with the other… using the flicking device, which is a piece of string that acts kind of like a slingshot. Roll doubles, and you get a free point (but must roll again). When you stop for a turn, you get to keep the points you’ve earned… but if you don’t stop before you miss, you lose the points you’ve earned that round! (There’s also a nifty hunk of wood you can use as a movable billiards rail to bounce shots off of…)

After the first game or two, you begin to realize that it’s not simply about getting good shots, but not leaving good shots for the next player. A tricky game, this.

I was doing great, but blew a perfectly good shot and allowed Richard to come from behind to win!

Richard Glanzer 10
Michael Glanzer 9
Mark Jackson 9

Medina

I”m going to need to try this one again, but my first play left me, well, underwhelmed. Please understand, I *love* most of Stefan Dorra’s games, but Medina was a bit dry. Granted, the bits are gorgeous (more chunky wood) but the gameplay is simply tile-laying without tiles.

Henry started the game, but bowed out to go to dinner… and Drew finished up for him – and the win! I’m just proud I finished ahead of Neil “The Machine” Carr… 🙂

Henry Hunger (Drew) 37
Derk Solko 32
Mark Jackson 30
Neil Carr 26

Der Grosse Gallier

My second playing of this new bluffing game from Wolfgang Kramer was, well, OK. I like the mechanisms, the decisions of when and when not to bluff are interesting, and both games have ended with pretty tight scores (despite looking a little lopsided in the early going.)

There is, of course, a bit of a kingmaker problem with the last round (as the Judge – who decides which player is bluffing – could conceivably target a particular player and/or let another one slide with a bluff) but that’s to be expected with this kind of game. Solution: don’t play with yahoos.

The biggest problem with the game is that so much ends up riding on the last couple of rounds – at which point the dice determine whether or not the start player can control his or her own destiny. Again, this isn’t an uncommon game problem, but still a bit frustrating.

I’ve played this with 5 and with 6 players – I’d like to try it with 4 and see how that goes.

Our game was tight most of the way through, with Stven & Tim Watson fighting it out at the end… and Stven squeaking by with ONE point!

Stven Carlberg winner
Tim Watson -1
Greg Schloesser -6
Dennis Mills -9
Mark Jackson -10

Big Shot

Yet another ” majority in the space gets the points” game. Yet another thinly themed game. Yet another ” debt spiral of death” auction game. Yet another ” ties go to the next man down the line” game. Yet another ” it comes down to the final 2 auctions” game? Sounds like I didn’t enjoy myself, eh?

Ah, but I did! (And even though I screwed up one of the rules when I taught this one “on the fly” – ie. while I was reading the rules for the first time myself… remember Rule #1 from Ulysses?) Here’s why: Big Shot may contain all of those common elements… and granted, has a major “it comes down to the last 2 auctions” issue… but it’s fun to play and it’s a 30 minute game. Frankly, I don’t ask 30 minute games with high quality graphics, clean mechanics, some agonizing decisions, and a great finish to have much more than that! I can see where others would run from this one like the plague, but it’s still a winner in my book.

The rule I messed up? We let players take out MORE than one loan per turn (as evidenced by Leon’s horrific debt). Best news for Nashville players? As Buster’s “deputy” during the prize table, I snagged him a copy so we’d have one in town! 🙂

I managed to win this one going away – primarily by winning the last two auctions that contained a number of my tokens.

land $ loan total

Mark Jackson 45 + 4 – 40 = 9
Tim Watson 29 + 5 – 35 = 4
Leon ? 50 + 2 – 50 = 2
Jim Cobb 37 + 3 – 40 = 0

Die Haendler

So maybe I’d have like this one better if I’d played it earlier in the day. Probably not. It certainly wouldn’t have helped to have played with a different group… Larry, Ward, Greg & I had a good time with each other even if we were underwhelmed by the game.

I’m not sure why, but the rules seemed to take a looonnnnggg time. It’s not that the underlying mechanism of the game is all that difficult. It’s just a bit ‘fiddly’ in how it all fits together.

And even I, acknowledged Prince of Quirky Fluff (all hail King Moo!), found the price chart that circles back to the low price to be an irritant. Maybe if it bounced off the top/bottom rather than circled… I don’t know. I’m not sure I’m interested enough to try it again even with the change.

For all of the rules and stuff going on, most decisions in Die Haendler are pretty obvious – try not to buy goods that other folks are buying, charge stiff prices for use of the wagons, manipulate your special powers to best effect, yada, yada, yada.

Honestly, I wanted to like it. The bits/board are SPECTACULAR. The theme is fun… and actually is pretty well integrated with the game play. It’s just…

…too much game/time for not enough ” oomph“.

At the end, Ward, Greg & I had all reached the top social standing… meaning Ward’s hoard of gold broke the tie. Larry played the role of the Greater Peon… one social step below us.

Ward Batty 4900
Greg Schloesser 3800
Mark Jackson 3000
Larry Levy one step below

FRIDAY

Cowboys

A prototype courtesy of Frank “R&R” DiLorenzo… ’nuff said.

Mark Jackson win
Magnus Lundgren loss
Jon Pessano loss

Pig Pile

OK, kids, this is not rocket science. If you come to the pig pile looking for deep strategic decisions and analytical game play, you’re liking to go away covered in manure. But if you come to play… to have some good clean, family fun… to make pig noises and stack small plastic pigs… you’re in the right place.

This is one of those “better than Uno” games… along with two other new releases, Danger & Limits, these are games that SHOULD be in more American homes as an alternative to the umpteenth game of Uno.

I was doing well – heck, we were all doing pretty well, but Jon managed to edge us out. (Subsequent plays of Pig Pile are revealing some tricky decisions and a bit of card counting – more than I expected from this silly- LOOKING game.)


At this point, I must admit that I’ve LOST (or at least, temporarily misplaced) the rest of my detailed notes. With that in mind, I give you my less detailed notes and hope to finish the report sometime before the NEXT Gulf Games, if my detective skills improve and I find the darn notes.

FRIDAY (continued)

Crokinole (1st/partners)
Ausgebremst (2nd out of 6 players)
Ausgebremst (2nd out of 6 players)
Mause-Rally (1st out of 4 players)
Danger (3rd out of 5 players)
Exxtra (1st out of 6 players)
Hexen Rennen (4th out of 4 players)
Gnadelos (2nd out of 4 players)
Monza (1st out of 3 players)
Monza (1st out of 4 players)
Meander (? out of 2 players)
Take It Easy (3rd out of 5 players)
Pick Two (5th out of 6 players)
S.P.I.V.’s (? out of 4 players)
Great Balloon Race (? out of 8 players)
Jockey (1st out of 5 players)
Ausgebremst (DNF out of 6 players)
Thunder Road (4th out of 4 players)

SATURDAY

Liar’s Dice (1st out of 6 players)
Hotels (2nd out of 4 players)
Liar’s Dice (3rd out of 6 players)
Gnadelos (4th out of 4 players)
Nur Peanuts (bankrupt out of 6 players)
Russelbande (2nd out of 7 players)
Merchants of Amsterdam (1st out of 5 players)
Victory & Honor (4th out of 4 players)
Savannah Cafe (1st out of 4 players)
Africa (4th out of 4 players)
Concerto Grosso (? out of 9 players)
Theme Park (4th out of 5 players)

SUNDAY

Wettstreit der Baumeister (4th out of 4 players)
Meridian (1st out of 4 players)
Midnight Party (5th out of 8 players)
Thunder Road (1st out of 4 players)
Space Walk (4th out of 5 players)


OF THE NEW STUFF…

ONE WAY I WASTED TIME

Munchkin

THINGS I’M GLAD I PLAYED… ONCE

Meridian
Savannah Cafe
S.P.I.V.’s
Ghost Castle
Toscana
Auf Falscher Farte
Big Deal
Medina
Die Haendler

THINGS I’LL PLAY AGAIN

Space Walk
Hotels
Pig Pile
Crokinole
Monza
Pick Two
Risk 2210 AD
Buffalo
Ulysses
Elefantenparade
Big Shot

WOW!

Victory & Honor

Mause-Rally


OF THE OLD STUFF…

NOT BAD, BUT NO BIG DEAL

Liar’s Dice
Merchants of Amsterdam
Concerto Grosso
Danger
Exxtra
Take It Easy
Jockey
Blackrock Castle
Der Grosse Gallier

RENEWED INTEREST

Wettstreit der Baumeister
Theme Park (prototype)
Ausgebremst
Union Pacific
Bohnanza

SOLID AS A ROCK

Midnight Party
Thunder Road
Great Balloon Race
Settlers of Catan
High Society
Karambolage

GROWING IN STATURE

Gnadelos
Nur Peanuts
Russelbande
Hexen Rennen
Crazy Race
Royal Turf
Bali

IT’S OWN CATEGORY

Africa